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    • Rotate vector around x-, y-, and z-axis in this order

      Parameters

      • vector: Vector3

        The vector

      • angleX: number

        Angle for rotation around x-axis [rad]

      • angleY: number

        Angle for rotation around y-axis [rad]

      • angleZ: number

        Angle for rotation around z-axis [rad]

      Returns Vector3

      rotated vector