interface SceneConfig {
    elements?: SceneElements;
    fixedRotation?: number;
    fontSize?: number;
    sheetBendingBendLineMaxEngravingLength?: number;
    textItems?: SceneTextItem[];
}

Properties

elements?: SceneElements
fixedRotation?: number
fontSize?: number
sheetBendingBendLineMaxEngravingLength?: number
textItems?: SceneTextItem[]